FT商學院

How ‘Factorio’ seduced Silicon Valley — and me
爲什麼矽谷的程式員都愛《異星工廠》?

Tech workers cannot resist the cult video game that asks players to single-handedly restage the industrial revolution
科技工作者無法抗拒這款要求玩家單槍匹馬重啓工業革命的經典電子遊戲。它甚至還能提高你的編程和管理能力。

In Factorio, from the Czech developer Wube Software, you have crash-landed on an alien planet and your task is to build a rocket so you can escape. This entails single-handedly restaging the Industrial Revolution, from breaking up rocks for crude stone furnaces to refining oil into rocket fuel. One recent Sunday, I had just installed a pump on a lake shore to feed water to my concrete plant, when it occurred to me that I hadn’t drunk any real-world water in several hours. My head was aching, but I didn’t want to get up from my computer. I wanted to solve the problem with a click of a mouse, the way I would in the game, running a few metres of pipe from the kitchen tap to my hunched form (and perhaps another few metres of pipe from my hunched form to the toilet).

在捷克開發商Wube Software的《異星工廠》(Factorio)中,你墜落在一個外星球上,任務是建造一枚火箭以便逃脫。這意味著你要親手重現工業革命,從破碎岩石建造簡陋的石爐到將石油提煉成火箭燃料。最近的一個星期天,我剛剛在湖岸邊安裝了一臺水泵,爲我的混凝土廠供水,這時突然意識到,我已經好幾個小時沒有喝過現實中的水了。我的頭開始隱隱作痛,但我不願離開電腦。我希望能像在遊戲中那樣,用滑鼠輕點一下就能解決問題,把幾米長的管道從廚房的水龍頭接到我駝著的身體(也許還要鋪幾米長的管道從我駝著的身體通向廁所)。

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