觀點管理

Gamification at work creates winners and losers
「遊戲化」真是管理神器嗎?

In our series on new research, an academic finds the tactic can have unintended results
錢伯斯:初步研究證實,遊戲化可以提升員工的參與度,但管理者必須警惕,隨著競爭加劇及績效壓力增加,可能產生意外的負面影響。

Even before Covid-19 forced employees to work from home, many businesses were moving to more remote working. While this offers flexibility, autonomy and cost savings, it makes managing staff more challenging. Without frequent face-to-face contact, organisations need to become more creative in their approaches.

早在新型冠狀病毒肺炎(COVID-19,即2019冠狀病毒病)迫使員工在家工作前,許多企業就開始在更大程度上轉向遠距辦公模式。雖然這提供了靈活性、自主性並節省了成本,但也使管理員工更具挑戰性。沒有了頻繁的面對面接觸,組織需要在做法上變得更有創造力。

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